받은 선물 리스트 조회

Namespace: Matrix.Component
Assembly: MatrixGames (in MatrixGames.dll)

void ListAcceptableGifts( 
Callback<ListAcceptableGiftsResponse> cb 
)
This language is not supported or no code example is available.

Parameters

cb

Type: Callback<ListAcceptableGiftsResponse>

Callback function

Return Value

  • On Successful -

    cb.result: 0.

    cb.cause: "OK"

    cb.response: Response Data ListAcceptableGiftsResponse

  • On Error -

    cb.result: 0가 아닌 integer 값

    cb.cause: 상세 에러 메세지

친구가 보내준 Gift List(Accept가 필요한 Gift) 조회
	
  using UnityEngine;
  using System;
  using System.Collections;
  using System.Collections.Generic;
  using Matrix;
 
  static void onGiftListAcceptableGiftsTest( Matrix.CallbackInfo<Matrix.Domain.Gift.ListAcceptableGiftsResponse> info )
  {
     Debug.Log( "onGiftListAcceptableGiftsTest Called" );
     Debug.Log("result: " + info.result);
 
     if (info.result == 0)
     {
         string message = info.response.StructToJson();
 	
         Debug.Log(message);
     }
  }
 
  static void GiftListAcceptableGiftsTest()
  {
     IMatrix API = MatrixManager.Instance;
     Debug.Log( "[GiftListAcceptableGiftsTest]" );
 
     API.Gift.ListAcceptableGifts(onGiftListAcceptableGiftsTest);
  }
 					

.NET Framework

Supported in: 4.5, 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0

XNA Framework

Supported in: 3.0, 2.0, 1.0